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OtisamLMS
Computing

Computing · Quick practice · answer shown after each question

Computational thinking and programming

Question 1 of 10

Question 1 of 10

In a program, an instruction that repeats a set of steps is called a

Question 2 of 10

Question 2 of 10

In a flowchart, the oval (terminator) symbol represents

Question 3 of 10

Question 3 of 10

An error in a program is called a

Question 4 of 10

Question 4 of 10

In a flowchart, an oval shape represents

Question 5 of 10

Question 5 of 10

A named storage location in a program whose value can change is called a

Question 6 of 10

Question 6 of 10

Writing everything as 0s and 1s is how computers represent data in

Question 7 of 10

Question 7 of 10

Repeating a set of instructions is called a

Question 8 of 10

Question 8 of 10

An algorithm for making tea is an example of a

Question 9 of 10

Question 9 of 10

Finding and fixing errors in a program is called

Question 10 of 10

Question 10 of 10

Breaking a big problem into smaller parts that are easier to solve is called

Questions written by OtisamLMS in the style of the BECE. They are not WAEC past questions.